AirVine-X Poring
Posts : 62 Join date : 25/02/2013
| Subject: Hilangkan Delay Asura Strike Selepas Skill Body Relocation Thu Sep 05, 2013 11:32 pm | |
| Buka \src\map\skill.c dan lihat pada garis yang saya tandakan: - Quote :
- case MO_BODYRELOCATION:
if (unit_movepos(src, x, y, 1, 1)) { clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); // clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 2000); Tukar 2000 kepada 0, contoh: maka ia akan menjadi seperti ini - Quote :
- case MO_BODYRELOCATION:
if (unit_movepos(src, x, y, 1, 1)) { clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick); // clif_slide(src, src->x, src->y); //Poseffect is the one that makes the char snap on the client... if (sd) skill_blockpc_start (sd, MO_EXTREMITYFIST, 0); Selepas itu save dan compile. | |
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